Friday, February 25, 2011

4.0.6 hotfixes

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft: Cataclysm patch 4.0.6. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this thread in the days ahead as additional hotfixes are applied. Visit our Bug Report forum for a list of 4.0.6 known issues.

You can find the complete list of hotfixes for the previously released patch 4.0.3 here.



February 22


* Classes


o Hunters


+ Aimed Shot damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%.

+ Aspect of the Hawk now provides 2000 attack power at level 85.

* Dungeons & Raids


o Throne of the Four Winds


+ The Catch Fall aura is now removed whenever a player leaves the dungeon.



February 19


* Classes


o Hunters


+ The changes to Aimed Shot and Aspect of the Hawk announced yesterday have not yet been applied to live realms and should not go into effect until after the holiday weekend.



February 18


* Battlegrounds


o Demolishers were respawning too quickly in Strand of the Ancients. They are now on a 20-second spawn timer.




* Classes


o Death Knights


+ Death knight Ghouls under the effects of Dark Transformation can no longer cast Gnaw while it's on cooldown.




o Hunters


+ Aimed Shot damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%.

+ Aspect of the Hawk now provides around an additional 2000 attack power at level 85.




o Paladins


+ Light of Dawn no longer heals targets outside the paladin's party or raid. It correctly heals up to 5 targets in the paladin's raid.




o Priests


+ Body and Soul no longer reduces the mana cost of Power Word: Shield (the hotfix made on February 16 to provide this additional benefit has been reverted).

+ Rapture now returns 2/5/7% of maximum mana when Power Word: Shield is consumed, up from 2/4/6%.




o Warlocks


+ Instant-cast Shadowbolts from Shadow Trance (both the talent and Glyph of Corruption versions) should no longer consume charges of Backdraft if both procs are available. Shadow Trance will always take priority and be consumed first when Backdraft is active. Subsequent Shadowbolts will consume Backdraft stacks.




o Warriors


+ Two-Handed Weapon Specialization (Arms passive) now gives 20% bonus damage with two-handed weapons, up from 10%.







* Dungeon Finder


o If a party member remains outside of a dungeon for more than 3 minutes, they become eligible for removal, regardless of other Vote Kick restrictions.

o When players queue as a group with a tank or a healer, and the tank or healer drops group (or is kicked) within the first 5 minutes, all of the other players who queued with them are removed from the group as well.

o If there is a group of 3 or more friends and someone in that group initiates a Vote Kick of a random party member, it now requires 4 votes to kick the player, instead of the standard 3 votes.

o The penalty for using the Vote Kick feature too often is not issued to a player who kicks someone with whom they queued for a dungeon (i.e. the party member being selected for removal is not a player randomly selected via the Dungeon Finder).

o The penalty for using the Vote Kick feature too often will be issued much more quickly to players who join as a party of 4 and kick the randomly selected 5th player.

o The penalty for using the Vote Kick feature too often will now not allow the player to initiate a Vote Kick for 2 hours, up from 45 minutes.

o These changes will require realm restarts to take effect. More information can be found here.




* Dungeons & Raids


o When switching a normal raid dungeon over to Heroic difficulty, players were instantly becoming saved without warning. There is now a warning dialog box which will appear before the difficulty is changed.

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